Supplemental tools

 

§         CAD features. NURBS based, mathematics  model viewer. Here the surfaces are described by math functions/ graphs, There is also an IGES converter.

§         VC8.0, Delphi, and .NET interfaces.

§         Tutorial and documentations

§         3DSMAX world converter for 3DSMAX v4 – v9, and v9 for X64. A 3DSMAX world can be exported to the engine. It is ideal for designing areas with big space where the number of objects are high.

·        Object converter for XSI 6

§        3D scene and game editor. Using the existing objects the user composes the world in the engine as a result the final scene is immediately available

§         Effect editor

§         Map components

§         Broswer support (DDDBrowser) /PC only

§         ActiveX support /PC only