void __stdcall PutWorldObjNormal(worldobjstruct* worldobj,int _type,bool normals,bool boundingbox,bool gridboundingbox,float length,DWORD color)

Parameters:
worldobjstruct* worldobj:
int _type:
bool normals:
bool boundingbox:
bool gridboundingbox:
float length:
DWORD color:

Result:
void: