void   GetMeshMaterial(int mesh,int* text1,int* text2,int* effect,DWORD* ambient,float* amount,bool* u1,bool* v1,bool* u2,bool* v2,float* meshalpha);

            Get the parameters of this mesh.

                mesh: the id of asked mesh.

                text1[out]: id of first texture of this mesh.

                text2[out]: id of second texture of this mesh.

                effect: type of effects of this mesh   .

                ambient,amount: It is not supported now.

                Meshalpha:  0-1. 1 is the solid.